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resume & portfolio

sulaiman jackson

sully.studio

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Section I

Education

  • 2018 – 2024, Bachelor of Science (B.S.), Video Game Software and Development, Baker College, Michigan

  • 2022 – 2024, Associate of Art (A.A.), Animation and Art, Miami-Dade College, Florida

  • 2017-2018, Undergraduate, Kentucky State University, Kentucky

  • 2015 - 2023, Jackson Academy

Section II

Professional Experience

2019 - 2021, How to make Epic Games in Scratch, Carnegie Center

2022 - 2023, STEAM Saturday/How to Make Epic Games in Scratch, Cybrarium

2014 - 2023, Video Producer, Jackson Academy

2016 - 2023, Channel Manager, Jackson Academy

Section III

Skills

Teacher: Teaching young children technology related skills such as programming and graphic design.

Manager: Managing teams of 3-10 creatives, overseeing production quotas are met, and ensuring creativity blossoms.

Game Developer and Designer: Developing ideas, creating plans, and designing original video games for PC, console, and mobile platforms.

Music Composer - Playing popular songs on piano and creating original melodies and soundtracks for video games and youtube videos.

Social Media Manager/Producer: Following internet trends, reading analytics and creating video and graphic content to match, as well as SEO.

Website Designer: Designing websites with Adobe Dreamweaver, Visual Studio, and for backend, HTML and CSS.

Graphic Designer: Creating graphics and art for final production in video games, youtube videos, and animations.

Video Producer: Editing youtube videos with Adobe Premiere Pro, Adobe After Effects, iMovie, and Movie Maker.

Programming Languages: Fluent in C#, C++, HTML, CSS, Java, Javascript, Kotlin, Python and Stack Overflow.

Software Development Tools: Microsoft Visual Studio, Adobe Dreamweaver, Animate/Flash, Premiere Pro, After Effects, Photoshop, Unity, Unreal Engine, FL Studio, Blender and Autodesk Maya.

Section IV

Awards and Scholarships

2022 - 1st Place Miami-Dade Hackathon, Game Development 2D/3D

2015-2018 - Keys to the Community, Piano Scholarship, Kentucky State University

2015 - AIGA Worldstudio Scholarship, Graphic Design, $20,000

Section V

Published Video Games

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Aranaea - 2017 - Lead Programmer, Graphics Artists and Sound Supervisor

3D Tower Defense Game.

Designed a Grid-Based movement system for enemies.

Optimized 3D Models and graphics for rendering on low-end mobile graphic cards.

Developed with Unity, Blender and Photoshop.

Published on App Store.

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Cyral - 2017 - Lead Programmer, Graphics Artists and Sound Supervisor

2D Physics-based Platformer.

Designed Platforming/Side Scrolling Engine.

Developed with Unity and Photoshop.

Published on Google Play and App Store.

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The Struggle - 2018 - Lead Programmer, Graphics Artists and Sound Supervisor

Fast-Paced 2D Endless Runner.

Designed infinite side-scrolling mechanics.

Developed with Unity, Adobe Animate, FL Studio, and Photoshop.

Published on Google Play and App Store

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The Reaping - 2019 - Lead Programmer, Pseudo-code Developer

Hired by client to create a Pseudo-Random and unbiased area sorting algorithm.

Designed and implemented random-based choosing.

Unique job listings for each applicant.

Blue Skies

Airplane - 2019 - Lead Developer, Graphics Artist, Sound Supervisor

2D and 3D Multiplayer and Singleplayer Top-Down Shooter.

Implemented collisions between 2D and 3D objects.

Developed In-App purchases and Micro-transactions.

Designed Multiplayer and Netcode.

Implemented Advertising system.

Published on Google Play and Itch.io

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2D Endless Runner/Side Scroller.

Infinite side-scrolling parallax mechanisms.

Complex and performant particle systems and effects.

Optimized for Mobile and PC.

Published on Google Play.

Ninja Rush - 2020 - Lead Developer, Graphics Artist, Sound Supervisor

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2D and 3D arcade Video Game.

Created 2 customizable worlds.

Developed with Unity, Photoshop, FL Studio, and Visual Studio.

Published on Google Play and Itch.io.

Helibot - 2022 - Lead Developer, Graphics Artist, Sound Effect Supervisor

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Ball Hit - 2023 - Lead Developer, Graphic Designer

3D Physics-Based Video Game.

Designed and implemented encoded saving system.

Created a decoding system for mobile devices and unwrapping save files.

Developed with Unity and Adobe Animate.

Published on Itch.io.

Section VIII

Published Books

2016 - The Incredible Veggie Boys - Author, Editor, Publisher, Cover Artist

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2017 - Sasha, a kitten in water - Author, Editor, Publisher, Cover Artist

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2016 - The Witch's Curse - Author, Editor, Publisher, Cover Artist

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2023 - Habeshi Art - Author, Front Cover Designer, Publisher

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Section XI

Youtube

Jackson Academy - Youtube Channel - 60.3k Subscribers - 13M Views

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