resume & portfolio
2018 – 2024, Bachelor of Science (B.S.), Video Game Software and Development, Baker College, Michigan
2022 – 2024, Associate of Art (A.A.), Animation and Art, Miami-Dade College, Florida
2017-2018, Undergraduate, Kentucky State University, Kentucky
2015 - 2023, Jackson Academy
2019 - 2021, How to make Epic Games in Scratch, Carnegie Center
2022 - 2023, STEAM Saturday/How to Make Epic Games in Scratch, Cybrarium
2014 - 2023, Video Producer, Jackson Academy
2016 - 2023, Channel Manager, Jackson Academy
Teacher: Teaching young children technology related skills such as programming and graphic design.
Manager: Managing teams of 3-10 creatives, overseeing production quotas are met, and ensuring creativity blossoms.
Game Developer and Designer: Developing ideas, creating plans, and designing original video games for PC, console, and mobile platforms.
Music Composer - Playing popular songs on piano and creating original melodies and soundtracks for video games and youtube videos.
Social Media Manager/Producer: Following internet trends, reading analytics and creating video and graphic content to match, as well as SEO.
Website Designer: Designing websites with Adobe Dreamweaver, Visual Studio, and for backend, HTML and CSS.
Graphic Designer: Creating graphics and art for final production in video games, youtube videos, and animations.
Video Producer: Editing youtube videos with Adobe Premiere Pro, Adobe After Effects, iMovie, and Movie Maker.
Software Development Tools: Microsoft Visual Studio, Adobe Dreamweaver, Animate/Flash, Premiere Pro, After Effects, Photoshop, Unity, Unreal Engine, FL Studio, Blender and Autodesk Maya.
Awards and Scholarships
2022 - 1st Place Miami-Dade Hackathon, Game Development 2D/3D
2015-2018 - Keys to the Community, Piano Scholarship, Kentucky State University
2015 - AIGA Worldstudio Scholarship, Graphic Design, $20,000
Published Video Games
Aranaea - 2017 - Lead Programmer, Graphics Artists and Sound Supervisor
3D Tower Defense Game.
Designed a Grid-Based movement system for enemies.
Optimized 3D Models and graphics for rendering on low-end mobile graphic cards.
Developed with Unity, Blender and Photoshop.
Published on App Store.
Cyral - 2017 - Lead Programmer, Graphics Artists and Sound Supervisor
2D Physics-based Platformer.
Designed Platforming/Side Scrolling Engine.
Developed with Unity and Photoshop.
Published on Google Play and App Store.
The Struggle - 2018 - Lead Programmer, Graphics Artists and Sound Supervisor
Fast-Paced 2D Endless Runner.
Designed infinite side-scrolling mechanics.
Developed with Unity, Adobe Animate, FL Studio, and Photoshop.
Published on Google Play and App Store
The Reaping - 2019 - Lead Programmer, Pseudo-code Developer
Hired by client to create a Pseudo-Random and unbiased area sorting algorithm.
Designed and implemented random-based choosing.
Unique job listings for each applicant.
Airplane - 2019 - Lead Developer, Graphics Artist, Sound Supervisor
2D and 3D Multiplayer and Singleplayer Top-Down Shooter.
Implemented collisions between 2D and 3D objects.
Developed In-App purchases and Micro-transactions.
Designed Multiplayer and Netcode.
Implemented Advertising system.
Published on Google Play and Itch.io
2D Endless Runner/Side Scroller.
Infinite side-scrolling parallax mechanisms.
Complex and performant particle systems and effects.
Optimized for Mobile and PC.
Published on Google Play.
Ninja Rush - 2020 - Lead Developer, Graphics Artist, Sound Supervisor
2D and 3D arcade Video Game.
Created 2 customizable worlds.
Developed with Unity, Photoshop, FL Studio, and Visual Studio.
Published on Google Play and Itch.io.
Helibot - 2022 - Lead Developer, Graphics Artist, Sound Effect Supervisor
Ball Hit - 2023 - Lead Developer, Graphic Designer
3D Physics-Based Video Game.
Designed and implemented encoded saving system.
Created a decoding system for mobile devices and unwrapping save files.
Developed with Unity and Adobe Animate.
Published on Itch.io.
Jackson Academy - Youtube Channel - 60.3k Subscribers - 13M Views