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Published games by Sully Studios

Games

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games: Welcome
Sky

Airplane 3D - 2024 - Lead Developer

AIrplane 3D icon, for a 3rd-person game developed by Sulaiman Jackson

Senior Game Project.

Airplane 3rd Person Shooter.

Published on Itch.io

Blue Skies

Airplane - 2019 - Lead Developer, Graphics Artist, Sound Supervisor

2D and 3D Multiplayer and Singleplayer Top-Down Shooter.

Implemented collisions between 2D and 3D objects.

Developed In-App purchases and Micro-transactions.

Designed Multiplayer and Netcode.

Implemented Advertising system.

Published on Google Play and Itch.io

Airplane 2D logo, top down airplane shooter
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ARanaea, 3D top down tower defense game.

Aranaea - 2017 - Lead Programmer, Graphics Artists and Sound Supervisor

3D Tower Defense Game.

Designed a Grid-Based movement system for enemies.

Optimized 3D Models and graphics for rendering on low-end mobile graphic cards.

Developed with Unity, Blender and Photoshop.

Published on App Store.

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Helibot Icon, game developed by Sulaiman Jackson. SImilar to Flappy Bird

2D and 3D arcade Video Game.

Created 2 customizable worlds.

Developed with Unity, Photoshop, FL Studio, and Visual Studio.

Published on Google Play and Itch.io.

Helibot - 2022 - Lead Developer, Graphics Artist, Sound Effect Supervisor

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Ninja Rush, infinite 2d mobile side scrolling game

2D Endless Runner/Side Scroller.

Infinite side-scrolling parallax mechanisms.

Complex and performant particle systems and effects.

Optimized for Mobile and PC.

Published on Google Play.

Ninja Rush - 2020 - Lead Developer, Graphics Artist, Sound Supervisor

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Game Icon for Macaroon Moon, side scroller comparable to Geomtery Dash

Macaron Moon - 2024 - Lead Developer, Graphic Designer

2D Rhythm-based platformer.

Designed time-based platform wall spawner, in sync with multiple frame rates.

Published on Itch.io

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Tank turret for Tanks, a physics-based tank shooting game

Ball Hit - 2023 - Lead Developer, Graphic Designer

3D Physics-Based Video Game.

Designed and implemented encoded saving system.

Created a decoding system for mobile devices and unwrapping save files.

Developed with Unity and Adobe Animate.

Published on Itch.io.

Maleb Caddix

The Struggle - 2018 - Lead Programmer, Graphics Artists and Sound Supervisor

Fast-Paced 2D Endless Runner.

Designed infinite side-scrolling mechanics.

Developed with Unity, Adobe Animate, FL Studio, and Photoshop.

Published on Google Play and App Store

Hand for Repeaing, a coding course for beginners

The Reaping - 2019 - Lead Programmer, Pseudo-code Developer

Hired by client to create a Pseudo-Random and unbiased area sorting algorithm.

Designed and implemented random-based choosing.

Unique job listings for each applicant.

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Cyral 2D Platformer Icon

Cyral - 2017 - Lead Programmer, Graphics Artists and Sound Supervisor

2D Physics-based Platformer.

Designed Platforming/Side Scrolling Engine.

Developed with Unity and Photoshop.

Published on Google Play and App Store.

© 2025 by sulaiman jackson

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